Tag: games

How Martin Gardner’s Mathematical Games Teach You to Think Like a Programmer

Discover how Martin Gardner’s legendary “Mathematical Games” column from Scientific American laid the foundation for computational thinking—teaching puzzle-solving, pattern recognition, logical reasoning, and problem decomposition long before coding was mainstream. Explore how Gardner’s playful puzzles helped millions develop essential skills that translate directly into programming and debugging, making complex concepts accessible and fun. Learn why his approach to persistence, creativity, and systematic thinking still matters in today’s digital and AI-driven world.

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How Minecraft’s Blocky World Built a Gateway to Coding and Computational Thinking

Discover how Minecraft, the best-selling video game of all time, became much more than just a game. Starting from a simple idea by Markus “Notch” Persson, Minecraft’s blocky world introduces millions to core coding concepts like logic, algorithms, and computational thinking without writing a single line of code. Explore how its digital Lego-style design, redstone circuitry, and modding community foster creativity, programming skills, and problem-solving in a fun, hands-on way. Learn how Minecraft’s sandbox environment inspires self-directed learning and mirrors the real-world thinking processes essential to becoming a coder.

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When Steve Martin Discovered That Logic Could Be Hilarious: What Comedy Teaches Us About Thinking Like a Coder

Often, you don’t know when you’re going to find inspiration for a topic, particularly when it comes to making a topic more approachable to inexperienced readers. Such was the case in introducing the basics of logic (a common computational, mathematical and literative concept) in the book. But find it I did, through one of my favourite comedians – Steve Martin.

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